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Workshop – Coding Fundamentals with Unity

October 16 @ 1:00 pm - 3:00 pm

 

This workshop is for those who seek to understand programming or reinforce their knowledge of the fundamentals. The workshop will cover variables, data types, functions, and architecture using the Unity Engine.

 


Understanding Variables and Data Types

Break down of individual components that make up a variable. Giving the students a basic understanding of not only what they are doing, but why.

Breaking down the different operands in coding

Arithmetic operands are mostly understood by the students, but I feel that is the only operand they understand. I would help them break down the different operands such as logical, assignment, and equality operands. Additionally, teaching small shortcuts with arithmetic operands.

Deconstruct the mystery of functions/methods and logic gates

Functions by many of the students are mostly treated as a black box. Never questioning if they work, but just that they do. They never ask why, or how, but I feel if I can break down the different components of a function and logic gate. This will help them understand things like logic gates, loops, and even scope and reference.

Applying this knowledge into Unity

Finally, once we have built this foundation we will piece together with a small project we will build together. I don’t expect to finish or complete the project as this isn’t the goal of the workshop, but mainly to gauge them to have them see what they understand and misunderstood. Eventually, opening to discussion and questions.


This workshop will be facilitated by Alexander Cartaya – MAGIC Academic Tutor

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