3D Sculpting Workshops with Z-Brush
Take your drawing ceramic skills further by learning how to sculpt in 3D on ZBrush.
ZBrush is a digital sculpting and painting program that has revolutionized the 3D industry with its powerful features and intuitive workflows. Built within an elegant interface, ZBrush offers the world’s most advanced tools for today’s digital artists. With an arsenal of features that have been developed with usability in mind, ZBrush creates a user experience that feels incredibly natural while simultaneously inspiring the artist within. With the ability to sculpt up to a billion polygons, ZBrush allows you to create limited only by your imagination.
Workshop One: Character Sculpting
Sculpt a chibi (self-portrait). In class, students will learn to sculpt and assemble a basic chibi using various techniques in ZBrush. At home, students will add details to transform chibi into themselves.
Workshop Two: Retopology
Students will import their Chibi sculpts into MAYA to retopo for gaming or animation (up to student). Students will complete their retopology at home.
Workshop Three: Basic Rigging for Mocap
Students will bring in their completed retopology and learn how to apply a basic rig with basic weights.
Workshop Four: Mocap (record)
Instructor will supply a completed, ready to attach Mocap model to live stream bone data. Students will direct actor’s movement while their data is recorded.
Workshop Five: MOCAP (apply)
In the final class, mocap will be attached to finished models. Demo on how to render their work out for portfolio use.
*Intermediate to Advanced workshops are for artists who already took an Intro to ZBrush course or have prior experience with 3D modeling & ZBrush.
For more information, please contact Ariana Fernandez at (305) 237-7851 / aferna15@mdc.edu