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DTSTART;TZID=America/New_York:20261023T110000
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DTSTAMP:20261008T162353Z
CREATED:20261006T141821Z
LAST-MODIFIED:20261008T162353Z
UID:7069-1792753200-1792760400@magic.mdc.edu
SUMMARY:Workshop - Intro to Unreal Engine
DESCRIPTION:  \nThis workshop isan introduction to the Unreal Engine. We are unshrouding the mystery behind blueprints nodes by basically breaking down how they work\, so that you can explore this system a little easier on their own. \n  \n  \n\nGet Familiar Navigating the Engine\nBreakdown of the most common components of the engine\, and inject certain terminology into the student’s vocabulary so they are aware and can move through the workshop\, for example: Defining the purpose of viewport\, Explaining the importance of the parent/child relationship of Actors (Game Objects)\, etc. This will build a foundation moving forward to make the following lesson easier to follow. \nCreating an Actor and Understanding Blueprints\nWe will then create our own actor and start learning about visual scripting. A very basic understanding of the components that make up a coding block\, so that it unshrouds some of the mystery behind these nodes\, so that it encourages exploration without fear of not understanding what anything means. \nRun the obstacle course\nStudents run the intro to Unreal obstacle course which guides them to use the engine to complete an obstacle course level. This will help gauge what they learn in a fun way. There may be some things in the obstacle course I haven’t shown them\, but if I have succeeded in the first two milestones it should give them the tools to figure it out themselves. \n\nThis workshop will be faciliated by Alexander Cartaya\, MAGIC academic tutor.
URL:https://magic.mdc.edu/event/workshop-intro-to-unreal-engine/
LOCATION:MAGIC Open Lab – Building 8\, Room 8108\, 315 NE 2nd Avenue\, Miami\, FL\, 33132\, United States
CATEGORIES:Academics,MAGIC Events
ORGANIZER;CN="MDC MAGIC":MAILTO:magic@mdc.edu
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